Meditations about efficient production.
Today I had a small epiphany.
When I started making the plastic dice, I found that it was very time consuming to make them. My machinery can only output a small quantities each time, so the process was:
- Get up early, take breakfast.
- Sand dice.
- Prepare chemicals for brass.
- Prepare and make pieces.
- Inlaid them before they oxidize.
- Dinner.
- Make more pieces.
- Inlaid them before they oxidize.
- Tidy up chemicals, and clean spillage.
- Final sanding.
All this process depended on aforementioned small production runs and short oxidation times of the already prepared pieces.
Recently, by mistake, I discovered how to impede oxidation of the pre-made pieces. (actually, I left them unnatended, and lather found I had not done one of the processes on them, so they where left protected from environment).
So what came to my mind today?…
What if I just spent a whole day producing pieces, and the next one fabricating dice?.
Believe me, it seems (and is) easy, but when you’re at it, trying to make a decent dice output plus making prototypes to show, and keep a blog on it, all that just adds up over what you can do, and impedes cold and logic thinking.
So now, while producing lots of pieces for production, I can focus on what prototypes I like, and fabricate them between runs.
Probably it’s a small step for you, but it’s a big leap for Unconventional Dice survival ^^. (pun intended 😀 )
Oh, and yes, there are going to be prototypes today ^^.
Leave a comment